Wheel of Horrors Turns Three Monster Coins into Hold & Win Powers
Wheel of Horrors brings a trio of classic monsters into a feature system built around a spinning prize wheel and Hold & Win. Landing at least one Monster Coin in the base game can activate the Wheel of Horrors, where the outcome can lead to the main respin feature, an instant Cash Prize or a Jackpot Prize. Once Hold & Win begins, the three differently coloured Monster Coins each introduce their own effect.
Wheel of Horrors Game Details
| Category | Details |
| Provider | Iron Dog Studio |
| Network | 1X2 Network |
| Release Date | October 21, 2026 |
| Theme | Monsters / Horror |
| RTP Variants | 95% / 93% / 91% |
| Volatility | High |
| Main Feature | Wheel of Horrors |
| Wheel Prizes | Hold & Win, Cash Prize, Jackpot Prize |
| Hold & Win | 3 Respins |
| Monster Coin Features | Orange, Green, Purple |
| Additional Options | Ante Bet, Buy In |
Monster Coins Can Wake the Wheel
The Wheel of Horrors can be activated after one or more Monster Coins land during the base game. If the wheel triggers, it selects between three reward types: Hold & Win, an instant Cash Prize worth 5–500×, or a Jackpot Prize worth 15–5000×.
This makes the wheel the central gateway rather than a separate side feature: Monster Coins create the opportunity to reach it, and the wheel then decides whether the spin produces an instant reward or moves into Hold & Win.
Three Monsters Change the Hold & Win
Hold & Win begins with three respins, and landing another Coin resets the counter. The Monster Coins also become active feature symbols during the round.
The Orange Monster Coin upgrades landed Coin values with a multiplier that can reach 3×, depending on the number of Coins landed. The Green Monster Coin collects the cash sum of the symbols in play, while the Purple Monster Coin increases the feature from three to four respins.
Ante Bet and Buy In Offer Faster Access
An optional Ante Bet increases the probability of triggering the Wheel of Horrors feature. For players who want to bypass the natural trigger entirely, Buy In activates Hold & Win directly.
The overall structure therefore stays compact: Monster Coins can open the Wheel, the Wheel chooses between instant prizes and Hold & Win, and the three creature Coins alter how the respin feature develops. Rather than separating its horror characters into unrelated bonuses, Wheel of Horrors gives each one a specific role inside the same Hold & Win system.